Morrowinds first task after character creation is to bring a package to
When you speak with
| Trainer | Location | Gift | Skills | ||
|---|---|---|---|---|---|
| Enchant (50) | Mysticism (50) | Restoration (50) | |||
| Long Blade (58) | Block (50) | Medium Armor (50) | |||
| 4x |
Athletics (54) | Illusion (50) | Sneak (50) | ||
| Long Blade (62) | Athletics (52) | Medium Armor (52) | |||
| Recommends |
Mysticism (54) | Restoration (54) | Destruction (50) | ||
| West Gash Region, [-5,4] | Recommends |
Axe (50) | Blunt Weapon (50) | Long Blade (50) | |
| Recommends |
Alteration (53) | Mysticism (53) | Illusion (50) | ||
Fun Fact: You can beat the main quest without ever starting it.