by requnix
Inquisitor + Soldier = Tactician
Faction of Choice: Kymon’s Chosen
This build is VERY easy to play, supporting the simple right-click shooting termination of most enemies with . The only additional skills used are
,
and
. That’s it. So this is great for players who want a simple build that does great damage and doesn’t require piano skills to play and survive.
We utilize the strength and defense of Soldier with the support of Inquisitor. Since we’re physical and pierce-focused, our goal is to pierce, penetrate and damage over time with internal trauma. We do add and
to provide additional elemental support in addition to pierce damage. It works great. Another great thing is with this devotion setup, achieving max resists in Ultimate is a lot easier than it is with other builds.
As mentioned, the General Play Technique is to simply shoot and kill everything with penetrating rounds. Trash often dies in just one shot, and at 12/12 ensures 100% penetration chance. We always want
up, and only use
and the
for bosses.
Survival is all about killing most targets from a distance and standing in your with
. Make sure you have an instant movement skill on your medal, like Glyph of Disorder. It can make the difference between life and death in some boss fights. This build is designed to be mobile as well – with tough bosses, you’ll have to regularly run/teleport out of the way of big hits (the
simply won’t be enough), so be nimble and be quick! The good news is your DoT damage from Internal Trauma will continue to tick on your targets as they run around chasing you.
Rotation for Trash
shots. That’s it. Most trash dies in 1-3 shots, and if you crit, the bodies go flying!
Rotation for Bosses
always up,
down, start shooting. When boss is in rage hit
. Tank as long as you can and then teleport (with a movement skill, like Glyph of Disorder), put your
down and start shooting again! That’s really all there is to it.
This build utilizes bonuses from two pieces of the Octavius set (Helm and Chest) and then focuses on using two Mythical Havoc guns. What’s important about these two guns (and what makes them critical to this build) is each weapons conversion of 45% of pierce damage to Physical. Two of these guns support 90% conversion, and that’s huge. All the other items are random drop legendaries, many of which are very common. The great thing is there are many other items that also work in their place; albeit not with the same level of effectiveness, but well-enough to support trouncing through Ultimate.
While leveling, you’ll find these items to be very helpful:
Required Level | Item | Note |
---|---|---|
14 | 3rd Company’s Revolver | (1H) |
15 | Vicious Spikes | (1H Component) |
20 | The Slugger | (1H) |
25 | Guile | (Relic) |
30 | Shadowspine Enforcer | (1H) Cadence Support |
30 | Dustbrawler’s Shoulderguards | (Shoulders) |
31 | Outlaw’s Retribution | (1H) |
35 | Juggernaut | (Relic) |
35 | Devil’s Retribution | (1H) Devil’s Crossing |
40 | Zeal | (Relic) |
50 | Bounty Hunter’s Shoulderpads | (Shoulders) |
50 | Havoc | (1H) |
50 | Devil’s Cage Hauberk | (Chest) |
58 | Empowered 3rd Company’s Revolver | (1H) |
75 | Seal of Blades | (1H Component) |
75 | Seal of Might | (1H Component) |
75 | Deathdealer’s Sidearm | (1H) |
The following list shows a possible way to level a character up. To easy reading the skill points spent at each level are mentioned separately.